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Class TransformComponent

This component specified the transformation that a SceneNode applies in the scene hierarchy. Renderers should check if this component exists on a given node and apply the transformation in this case. Otherwise no transformation should be applied by a node.

Hierarchy

Index

Constructors

Properties

Accessors

Constructors

constructor

Properties

Protected _transform

_transform: mat4

Protected _type

_type: string
see

type

Accessors

transform

  • get transform(): mat4

type

  • get type(): string